The Character Types

of the Kingdoms


Mask of Arden'thaal
do not choose this if you have low Command
One of the Masks marking the order of Arden'thaal is the Red and White face of the Healer. These mystics are profound at curing diseases and patching wounds. Their order is sacred in Arden'thaal, and revered in all the Kingdoms.
Choose 3 spells (one of them must be Bath of Healing Light), 3 gear, 1 map or arms, 1 from any list, and 1 person.
Ability: Initiation (role Command instead of Arcane with any Light or Shadow oriented role)

Mordekar Exile
do not choose this if you have low Arcane
The Darkest Realm of all the Kingdoms of Men was not enough to take you prisoner. Your will is greater than the most forbidden of arts. You escaped, and now, you are stronger than the blackness that shrouds you.
Choose 3 spells, 3 gear, 1 map or arms, 1 from any list, and 1 person.
Ability: Combat Magic

Fist of Gethmane
do not choose this if you have low Perception or low Command
The Light seems brightest in the darkest hour. You are the paladin that will cut the blackness down, making safe the world of men and wylder alike. You are a blade cut from the Light itself.
Choose 3 maps, 3 gear, 1 arms or spell, 1 from any list, and 1 person.
Ability: Empathy

Sandwalker of Sethrim
do not choose this if you have low Endurance
Not spell or blade is as daunting as the vast sea of sand that sprawls out forever in the Burning Lands. You have been purged by fire, and quenched by hot air alone. You tireless.
Choose 3 maps, 3 gear, 1 arms or spell, 1 from any list, and 1 person.
Ability: Surviving Extremes

Childe of the Wylder
do not choose this if you have low Skill
The world of men is not all there is. The Kingdoms would be pale with fear if they knew what the kin of the Wylder could truly do. And you, with long lost blood in your veins, are a testimony to that power.
Choose 3 arms, 3 gear, 1 map or spell, 1 from any list, and 1 person.
Ability: Quickness

Darkslayer
do not choose this if you have low Strength
One of the oldest orders in all of the Kingdoms, the Darkslayers are sworn to seek out and destroy that which is tainted with Shadow. While not servants of the Light, the Darkslayers are well equipped to engage the Shadow with their own rigorous physical training.
Choose 3 arms, 3 gear, 1 map or spell, 1 from any list, and 1 person.
Ability: Intimidating Presance


of the Beledain


Arcanist
do not choose this if you have low Arcane
Wylde Brewers and Alchemists are abundant in Beledain. You among them are especially skilled at the forging of metals or the mixing of a tonic. With this knowledge comes power…
Choose 3 spells, 3 gear, 1 map or arms, 1 from any list, and 1 person.
Ability: Alignment (plus learn 1 domain)

Elderblade
do not choose this if you have low Command
Serving as the guard to the Elders, and their fist should someone threaten the town, you are a respected voice among the people, and a powerful swordsman to reckon with.
Choose 3 arms, 3 gear, 1 map or spell, 1 from any list, and 1 person.
Ability: Daunting Presance

Watcher
do not choose this if you have low Perception
You are a keeper of the watch, and guard of the Five Towers. Nothing escapes your gaze, and nothing will threaten the town so long as you stand to protect it.
Choose 3 arms, 3 maps, 1 gear or spell, 1 from any list, and 1 person.
Ability: Danger Sense

Silver Arrow
do not choose this if you have low Skill
The first group to found itself in Beledain was the Silver Arrows. While the rest were initiates that traveled to the town, the Silver Arrows were formed to fight off an invading faction of Werewolves. Ever since, their order has prospered, and they have remained an honored frontline in all battles.
Choose 3 arms, 3 gear, 1 map or spell, 1 from any list, and 1 person.
Ability: Choose one "Archery Skill"

Swordthain
do not choose this if you have low Strength
Swordsmen are not hard to find in Beledain. But a swordsman that can live up to his legend is rare. You are considered a worthy opponent in tournament, and a well respected fighter. You are a Swordthain.
Choose 3 arms, 3 gear, 1 map or spell, 1 from any list, and 1 person.
Ability: Hammerhands


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